![]() ![]() I often feel sad when I see many games leaning too much on a dark and gloomy atmosphere, so I wanted to create something that could make you smile just by looking at it. It was also important for me that Guild of Ascension looked bright and colorful, with a cast of quirky characters. So far, so good! Mixing two opposite genres together was a long process but in the end, I feel that finding a good balance brings a new perspective and interesting challenges that you cannot easily find in another game - at least not one that I know of. I quickly saw the potential to play around fresh and old gameplay mechanics, which motivated me to quit my job and start this new adventure. "Guild of Ascension started as a passion project when I got the idea to bring real-time action and turn-based strategy together. Once you find the Guardians of the Tower floors, don't be afraid by their massive size, and used what you learn to overcome the challenge! You will need all the help you can get if you hope to Ascend to the top. Once you are back from you latest trip in the Tower, make sure to ask the Guild to craft you some new equipment. But make sure to ask for privileges that will help you during your next challenges, as climbing the Tower is no easy task. ![]() The Tower will reward you after each fights, keep the money and materials for the guild. If your group wants to succeed in the Tower, it must plan and act in perfect harmony, like they are sharing the same mind. The Tower grant you few seconds to act freely during your turn, make sure to use them wisely by learning and master your weapons combo and special attacks. Helped by ancient explorers, they will have to craft weapons, learn skills, befriend critters, encounter bizarre creatures or fight giant bosses to continue their Ascension and reach the highest floor. In a world where magic is gone, two adventurers are going to explore the last place inhabited by the Goddess. ![]() Bringing a fresh take on strategy and RPG formulas, the medieval, fanciful rogue-lite mixes real-time actions with turn-based elements dancing together on checkerboards arena. ![]()
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